tit.gui.widget.KeyboardLayoutEditor Class Reference

List of all members.

Public Member Functions

 KeyboardLayoutEditor ()
void applySettings ()

Private Attributes

SortedSet< Character > unused = new TreeSet<Character>(Arrays.asList(KEYS))
SortedSet< Character > used = new TreeSet<Character>()
KeyModel fly
KeyModel hop
KeyModel preen
KeyModel billwipe
KeyModel boink
KeyModel peckring
KeyModel tree1
KeyModel tree2
KeyModel tree3
KeyModel tree4
KeyModel tree5
KeyModel wall1
KeyModel wall2
KeyModel wall3
KeyModel wall4
KeyModel floor
KeyModel doororwindow
KeyModel otherlocation

Static Private Attributes

static final Character[] KEYS

Classes

class  KeyModel

Detailed Description

Editor for changing the keyboard layout.
Author:
Bart Sas


Constructor & Destructor Documentation

tit.gui.widget.KeyboardLayoutEditor.KeyboardLayoutEditor (  ) 

Creates a new KeyboardLayoutEditor.


Member Function Documentation

void tit.gui.widget.KeyboardLayoutEditor.applySettings (  ) 

Sets the keys.


Member Data Documentation

final Character [] tit.gui.widget.KeyboardLayoutEditor.KEYS [static, private]

Initial value:

 {
        new Character('A'), new Character('B'), new Character('C'), new Character('D'), new Character('E'), new Character('F'), 
        new Character('G'), new Character('H'), new Character('I'), new Character('J'), new Character('K'), new Character('L'), 
        new Character('M'), new Character('N'), new Character('O'), new Character('P'), new Character('Q'), new Character('R'), 
        new Character('S'), new Character('T'), new Character('U'), new Character('V'), new Character('W'), new Character('X'), 
        new Character('Y'), new Character('Z'), new Character('0'), new Character('1'), new Character('2'), new Character('3'), 
        new Character('4'), new Character('5'), new Character('6'), new Character('7'), new Character('8'), new Character('9'),
    }
An array of all possible keys.

SortedSet<Character> tit.gui.widget.KeyboardLayoutEditor.unused = new TreeSet<Character>(Arrays.asList(KEYS)) [private]

A set of unused keys.

SortedSet<Character> tit.gui.widget.KeyboardLayoutEditor.used = new TreeSet<Character>() [private]

A set of used keys.

KeyModel tit.gui.widget.KeyboardLayoutEditor.fly [private]

The fly-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.hop [private]

The hop-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.preen [private]

The preen-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.billwipe [private]

The billwipe-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.boink [private]

The boink-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.peckring [private]

The peckring-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.tree1 [private]

The tree1-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.tree2 [private]

The tree2-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.tree3 [private]

The tree3-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.tree4 [private]

The tree4-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.tree5 [private]

The tree5-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.wall1 [private]

The wall1-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.wall2 [private]

The wall2-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.wall3 [private]

The wall3-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.wall4 [private]

The wall4-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.floor [private]

The floor-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.doororwindow [private]

The doororwindow-KeyModel.

KeyModel tit.gui.widget.KeyboardLayoutEditor.otherlocation [private]

The otherlocation-KeyModel.


The documentation for this class was generated from the following file:
Generated on Sun Jun 3 16:44:00 2007 by  doxygen 1.5.1