Public Member Functions | |
KeyboardLayoutEditor () | |
void | applySettings () |
Private Attributes | |
SortedSet< Character > | unused = new TreeSet<Character>(Arrays.asList(KEYS)) |
SortedSet< Character > | used = new TreeSet<Character>() |
KeyModel | fly |
KeyModel | hop |
KeyModel | preen |
KeyModel | billwipe |
KeyModel | boink |
KeyModel | peckring |
KeyModel | tree1 |
KeyModel | tree2 |
KeyModel | tree3 |
KeyModel | tree4 |
KeyModel | tree5 |
KeyModel | wall1 |
KeyModel | wall2 |
KeyModel | wall3 |
KeyModel | wall4 |
KeyModel | floor |
KeyModel | doororwindow |
KeyModel | otherlocation |
Static Private Attributes | |
static final Character[] | KEYS |
Classes | |
class | KeyModel |
tit.gui.widget.KeyboardLayoutEditor.KeyboardLayoutEditor | ( | ) |
Creates a new KeyboardLayoutEditor
.
void tit.gui.widget.KeyboardLayoutEditor.applySettings | ( | ) |
Sets the keys.
final Character [] tit.gui.widget.KeyboardLayoutEditor.KEYS [static, private] |
Initial value:
{ new Character('A'), new Character('B'), new Character('C'), new Character('D'), new Character('E'), new Character('F'), new Character('G'), new Character('H'), new Character('I'), new Character('J'), new Character('K'), new Character('L'), new Character('M'), new Character('N'), new Character('O'), new Character('P'), new Character('Q'), new Character('R'), new Character('S'), new Character('T'), new Character('U'), new Character('V'), new Character('W'), new Character('X'), new Character('Y'), new Character('Z'), new Character('0'), new Character('1'), new Character('2'), new Character('3'), new Character('4'), new Character('5'), new Character('6'), new Character('7'), new Character('8'), new Character('9'), }
SortedSet<Character> tit.gui.widget.KeyboardLayoutEditor.unused = new TreeSet<Character>(Arrays.asList(KEYS)) [private] |
A set of unused keys.
SortedSet<Character> tit.gui.widget.KeyboardLayoutEditor.used = new TreeSet<Character>() [private] |
A set of used keys.
The fly-KeyModel
.
The hop-KeyModel
.
The preen-KeyModel
.
The billwipe-KeyModel
.
The boink-KeyModel
.
The peckring-KeyModel
.
The tree1-KeyModel
.
The tree2-KeyModel
.
The tree3-KeyModel
.
The tree4-KeyModel
.
The tree5-KeyModel
.
The wall1-KeyModel
.
The wall2-KeyModel
.
The wall3-KeyModel
.
The wall4-KeyModel
.
The floor-KeyModel
.
The doororwindow-KeyModel
.
The otherlocation-KeyModel
.